<img height="1" width="1" style="display:none" src="https://www.facebook.com/tr?id=648966476226871&amp;ev=PageView&amp;noscript=1">
fgdfgfdh
agenda2

SESSION 1
Nov 5, 10:00-13:00

GAME DESIGN
IN PLAYTIKA

Opening- Robert Antokol

Game Design in Playtika - Roi Glazer, Lior Yitzhak, Dennis Korf, Ore Gilron

History of Game Design in Playtika - Raz Friedman

Design Thinking - Tamar Mani


SESSION 2
Nov 5, 14:00-18:00

FROM THEORY
TO PRACTICE

Game Design Focuses:
From Mechanics to Experiences
- Lev Poretski

Evaluating Game Mechanics
and/or What to Actually Focus On
- David Richier

Feedback Driven Evolution - Cem Degirmencioglu

Designing Meaning:
How Narrative Vision Amplifies Game Features
- Alina Reder (Wooga)

The Creative Effect - Tal kysary

The ROI of Imagination:

Connecting Character Design to Business Outcomes - Noga Harel

From Concept to a Live Game - Elad Drori


SESSION 3
Nov 6, 10:00-13:00

DESIGN MEETS
PROFESSIONS

Economy and Game Design Panel - Asi Moshe, Ortal Ohayon

Monetization and Design - Yehuda Sabag

Creative and Design - Guy Ceder

Product and Design - Changing Genres - Tomer Nir, Aviv Luria

Content Blueprints - Premise and Usefullness of the Tool - Timo Welak

Use Minigames to Solve the Needs of Your Game - Maciej Szajdak


SESSION 4
Nov 6, 14:00-17:00

WHAT'S
NEXT

Personalization - From Segments to People - Shai Shabtay

Build Your Game Design Tools with AI - Yarin Orfali

On Stage Interview - Dennis Korf

Design Philiosophy - Amir Jackoby

 

Playtika Club, Herzliya, or via Zoom

Let's LIFT our game together