
SESSION 1
Nov 5, 10:00-13:00
GAME DESIGN
IN PLAYTIKA
Opening- Robert Antokol
Game Design in Playtika - Roi Glazer, Lior Yitzhak, Dennis Korf, Ore Gilron
History of Game Design in Playtika - Raz Friedman
Design Thinking - Tamar Mani
SESSION 2
Nov 5, 14:00-18:00
FROM THEORY
TO PRACTICE
Game Design Focuses:
From Mechanics to Experiences - Lev Poretski
Evaluating Game Mechanics
and/or What to Actually Focus On - David Richier
Feedback Driven Evolution - Cem Degirmencioglu
Designing Meaning:
How Narrative Vision Amplifies Game Features - Alina Reder (Wooga)
The Creative Effect - Tal kysary
The ROI of Imagination:
Connecting Character Design to Business Outcomes - Noga Harel
From Concept to a Live Game - Elad Drori
SESSION 3
Nov 6, 10:00-13:00
DESIGN MEETS
PROFESSIONS
Economy and Game Design Panel - Asi Moshe, Ortal Ohayon
Monetization and Design - Yehuda Sabag
Creative and Design - Guy Ceder
Product and Design - Changing Genres - Tomer Nir, Aviv Luria
Content Blueprints - Premise and Usefullness of the Tool - Timo Welak
Use Minigames to Solve the Needs of Your Game - Maciej Szajdak
SESSION 4
Nov 6, 14:00-17:00
WHAT'S
NEXT
Personalization - From Segments to People - Shai Shabtay
Build Your Game Design Tools with AI - Yarin Orfali
On Stage Interview - Dennis Korf
Design Philiosophy - Amir Jackoby
Playtika Club, Herzliya, or via Zoom

Let's LIFT our game together